| Author |
Thread Statistics | Show CCP posts - 29 post(s) |

Abulurd Boniface
The Scope Gallente Federation
124
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Posted - 2014.05.17 16:58:00 -
[1] - Quote
My experience with ships is that no sooner am I ready to use a certain class [not by: sp, by the requirement to use it] as CCP nerfs the ship.
Was it something I said? |

Abulurd Boniface
The Scope Gallente Federation
125
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Posted - 2014.05.17 21:40:00 -
[2] - Quote
I like the idea of considering new fitting options for freighters, I'm not sure about the risk/reward equation at this point.
As an experienced miner I am thoroughly convinced about the volume aspect of cargo ships. Quantity is the name of the game. Every extra trip adds that much more risk to the endeavour, what is the freighter pilot getting out of that? A ship that is slower, and they are never really fast to begin with. They now have less tank, which is only adding more risk, one less volley required, that much less time to maybe get out of a tight situation.
This is all about the new way industry is intended to work, but not everybody plays that game, engages in that kind of content. Rigs are now not going to be an option, they will be a requirement, making the investment an even greater risk. T1 rigs will not be enough. T2s will be ludicrously expensive. And that's just to fly the boat halfway decent. No measure will be enough to withstand the onslaught of our pirate brothers who are exquisitely well-served with cheap and easily replaceable space frames to support their ganking efforts. Their risk/reward equation just put a really big smile on their faces.
So, I'm seriously asking: what is the freighter pilot getting out of all this for all the extra risk they are expected to assume?
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Abulurd Boniface
The Scope Gallente Federation
125
|
Posted - 2014.05.17 21:58:00 -
[3] - Quote
Dave Stark wrote:Abulurd Boniface wrote:So, I'm seriously asking: what is the freighter pilot getting out of all this for all the extra risk they are expected to assume?
the ability to fit rigs.
To me it seems like a really big burger full of fecal matter.
I was enthusiastic when CCP Fozzie announced rigs for freighters at Fanfest. The way these are going to be implemented, if that really is the final word, makes it seem like there's no real gain for the freighter pilot. I worry about that because driving a freighter is never the most enjoyable experience, this seems like feeding someone a meal with glass shards in it.
Rigs, as a reward, are totally underwhelming compared with the new risks and costs associated with flying a freighter.
In this implementation I would have to be asked -really- polite-like whether I wanted to move cargo for a third party and the collateral would be very expensive. I would be reluctant to accept these risks. |

Abulurd Boniface
The Scope Gallente Federation
127
|
Posted - 2014.05.18 07:10:00 -
[4] - Quote
Daichi Yamato wrote:Abulurd Boniface wrote:
I was enthusiastic when CCP Fozzie announced rigs for freighters at Fanfest. The way these are going to be implemented, if that really is the final word, makes it seem like there's no real gain for the freighter pilot.
because u thought u were getting a straight buff to a ship that didnt need a buff. No real gain other than choice was due.
No. I was excited for the freighter pilots, hoping it would give them better options. Over the course of my now many years of being an EVE pilot this was the first time I saw something announced for freighter pilots. I have not followed threads here where people, very astutely it turns out, warned about 'getting what you wish for'.
It's no skin off my nose though. I can fly a freighter but I don't have one. My Orcas have proven to be adequate for my purpose. A freighter has never seemed like a worthwhile investment. Now even less so.
I joined this conversation because I was surprised about these changes. I appreciate, wholeheartedly agree with and welcome the risk/reward equation in EVE. In my previous posts I have asked what the reward here is for the freighter pilot because I have a hard time seeing one. |

Abulurd Boniface
The Scope Gallente Federation
127
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Posted - 2014.05.18 07:18:00 -
[5] - Quote
M'uva Wa'eva wrote: What would make the choices more meaningful, rather than set and forget choices like rigging, would be if they could be achieved via regular slots and modules like almost every other ship in Eve. Then I could choose to fly through hisec with increased cargo (but at the risk of reduced EHP), or choose to reduce my cargo (but increase my tank), or buff my agility when I plan to do lots of inter-station hauling (at the cost of reduced cargo and EHP). That would lead to a variety of choices I'd have to make every time I undock my freighter, which would, to be honest, make one of the boringest professions in eve slightly more interesting and thoughtful than the brain numbering state of logistics today for many people.
This is a very sensible trade off that would give true flexibility. If it was done like this I think all objections in this thread would simply evaporate.
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Abulurd Boniface
The Scope Gallente Federation
128
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Posted - 2014.05.18 12:22:00 -
[6] - Quote
Sweet Times wrote:i Now know why you didnt make this anouncement at fanfest some1 would nhave decked you at the pubcrawl
Anyone who physically abuses a dev or threatens to do so has lost their way and they should remove themselves from the community.
Joining EVE and the marvellous universe of opportunity it offers is a privilege. The people building it are incredibly smart and they give us a plethora of options to join the conversation. I am indignant to read someone would even consider violence over a difference of opinion.
If you come here, at least act as if you're worth it. |
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